Credits include: BloodRayne: Betrayal, A Boy and His Blob, Batman: The Brave and the Bold and Contra 4.
#Double dragon neon ign review update
It reminds me of the absolutely magnificent, heart-wrenching Italo masterpiece Faces, but it just.
It's so stonkingly sodding excellent that I refuse to believe it was commissioned for this game. It actually does have the single best music in our entire artform/cultural landfill, with the song Neon Jungle. I'm not exaggerating for comic effect or even just lying, like usual. There's plenty of variety and while stages are lengthy they're just under what I'd consider the threshold for "going on a bit".Īlso, it has the best soundtrack ever, in any game. It's not easy, either, even on the default difficulty. A high skill ceiling with the terrific "gleam" system - dodge attacks at the last second, do double damage for roughly a combo's worth of motions - means that you can always get better. Movement and combat here have weight and require plentiful skill and timing in order to prevail.
It flipping well does, mate, by making the first and only good Double Dragon game ever.
#Double dragon neon ign review series
It's a fantastic belt-scroller and always has been, regardless of the petulant moans from Double Dragon fans who claim it doesn't treat the incredibly stupid Double Dragon series with enough respect. They also said Sonic was never good, so they can quite simply SWIVEL ON IT.
Yes, IGN gave it a 3/10 or something similarly derisory. If you missed Neon first time around, shame on you. Originally released back in the misty era of 2012, this eight-year-old (argh!) brawler hasn’t aged a day, thanks to its deliberately OTT retro-kitsch presentation, great core mechanics and the best character in the history of gaming, Skullmageddon. I must say, it’s awfully bloody considerate of Double Dragon Neon to pop up at the end of what has been a truly nightmarish year and offer its considerable charms on-the-go in a flawless Switch port.